
Work within a very talented team of programmers on industry leading game development tools used by all of our teams across all platforms including Xbox 360 and PlayStation 3, expanding its functionality to encompass all aspects of the development process.
Exciting opportunity to work on a high profile and unique title for 2010. You'll be working with an experienced and dedicated team on core game systems and ambitious new technologies.
A Senior Programmer is a key part of the game team creating systems and gameplay features for the title. Leading from the front, using their technical knowledge, experience and enthusiasm, they strive to further the game's quality and processes to ensure the team create AAA titles.
Experienced online programmer to continue development of multiplayer game technologies for the Xbox 360, PlayStation 3, Wii and PC platforms both within a game and engine context, extending functionality and supporting emerging game play and online community features.
The Special Effects programmer is responsible for creating the all-important visual eye candy and polish to our forthcoming AAA titles. From creating realistic and fascinating particle and rendering effects, to pushing the boundaries of the hardware in creating unique and innovative effects that truly define our games.
A Programmer to work on the industry leading core technologies that are used by all of our game development teams. The focus of this vacancy is to maintain and build on our existing runtime code base on Nintendo Wii and PlayStation 2 whilst supporting the team on all our platforms including PlayStation 3, Xbox 360 and PC.
Want to be part of a team that makes the worlds next global iconic game character and something to remember and be proud of?
Blitz Games Studios is looking for a creative team player who is highly driven to create world class characters with an eye for detail and excellent sculpting, texturing and anatomy skills, working with a team of other highly creative artists and animators to create the next generation of world leading entertainment.
You will lead a team of highly creative animators to help create some of the most memorable and spectacular animations for our games and also be involved company wide in regards to training future animators thorough the unique Blitz Academy.
Delivering memorable and highly polished hand keyed animation and also having an understanding of other techniques such as motion capture, scripting and facial capture would also be advantageous.
As a 3D game artist you will be required to model and texture in-game art assets using Maya and Photoshop on schedule and to a high standard under the art direction of an Art Manager.
Visual effects such as explosions, particle effects, severe weather effects and full screen effects are essential and the world of the visual effects artist is to ensure that we add the polish and excitement to all future titles.
Working exclusively with a game team, you will be responsible for creating innovative and stunning special effects, liaising with other coders and artists and also working with our in-house technology suite, BlitzTech to ensure that all of our titles stay at the cutting edge.
Technical artists are the vital link between artists and programmers. They must possess a good grounding in both artistic and technical skills and have a full understanding and awareness of art development process and pipelines.
They are responsible for the evaluation, development, communication and support of the art creation and delivery pipelines of the project they are on.