As one of Europe's leading independent video games developers, we can offer a variety of fantastic career paths.
Working at Blitz Games Studios, you can expect:
- A variety of exciting high-profile projects across all platforms.
- In-house training delivered by some of the most talented game creators in the industry.
- Industry leading tools & technology.
- A stable, professional, exciting and friendly place to work.
Equal Opportunities Statement
Blitz Games Studios Limited is committed to eliminating discrimination and encouraging diversity amongst our workforce. Our aim is that our workforce will be truly representative of all sections of society and each employee feels respected and able to give of their best.
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The Environment Artist is driven by the desire to create beautiful, immersive, memorable worlds. The game world is the film set in which everything happens and must therefore be at least as gorgeous as the characters that inhabit it.
They create high quality 3D landscapes and objects within the game world, then use textures, shaders and lighting to bring them to life. In this role as Environment Artist you will be working as part of a dynamic game development team on an incredibly exciting and high profile title.
So if you want to create world-leading beautifully-crafted environments that really enhance the player’s experience, you need to be working with us
Senior Concept Artists not only create great art themselves, they lead and inspire others to do the same. We are looking for a world class artist with exactly these abilities: exceptional draughtsmanship, a great understanding of artistic anatomy, lighting, colour, form and rendering, and both the ability and the desire to work comfortably in varying art styles are all vital for this role.
Does that sound like you? Are you also a creative, professional, positive and pro-active artist and a very good communicator with the ability to lead, support and mentor others? Then get in touch now.
Extending and maintaining the infrastructure of the IndieCity portal, ensuring the correct balance is struck between efficiency, security, durability and scalability as the site increases in size and moves into a fully Live and public environment.
Analytics are fast becoming a vital part of game development both before and after release. Join the team providing an analytics dashboard to drill down through the game telemetry captured in real-time. Help us to deliver interactive visualizations such as heat maps and funnel analysis tools to prove that any statistics are only as good as the reports.
The BlitzTech team is expanding to ensure we remain at the leading edge of game development and deliver an inspirational user experience to game developers. We are embracing web technology within our tools - using the latest web technologies such as HTML5, CSS3 and WebGL and targeting modern browsers to provide a highly interactive interface for generating game content.
BlitzTech is providing a number of hosted web-based services such as analytics, authentication, multiplayer hosting and cloud storage, that add significant value pre and post game release. We are looking for a developer with experience of server architectures and technologies such as Java, Python and SQL to help with the design construction and maintenance of these services to provide a secure, high quality and reliable platform.
Explosions, particles, severe weather and full screen effects are an essential part of unifying a project's artistic vision and ensuring that we add all the polish and excitement that we need in our games.
The visual effects artist is primarily concerned with the pre-visualisation, creation, implementation and optimisation of visual effects assets into the game. These effects include, but are not limited to, particle, geometry, full screen, rendered and shader effects.
Working exclusively with a game team, you will be responsible for creating these innovative and stunning effects, liaising with other artists and programmers whilst working with our in-house technology to ensure that our titles stay at the cutting edge.
As handheld platforms get more capable, having powerful game development tools becomes more essential. We are looking for an experienced Android programmer to expand our team to further our support for a variety of mobile and tablet devices.
As a tools programmer you are expected to work together with the other members of our technology team in the production and maintenance of our industry competitive tool set. You will also be expected to work closely with the game teams to establish tool requirements and aid in game production where appropriate.
At Blitz Games Studios, our Gameplay Programmers are right at the heart of the action; working on the game teams, designing and creating core gameplay elements, systems, puzzles and events. These people relish working closely with designers and communicate brilliantly with both designers and other coders.
They are passionate problem-solvers, knowledgeable and creative gameplay enthusiasts and have a deep understanding of game mechanics and what makes a satisfying player experience.
If you are a Gameplay Programmer with those qualities and are looking for challenging, intriguing games to work on, get in touch with us today!
Senior programmers must possess a very high standard of programming skills and exhibit the ability to make very good technical judgements. They should be capable of setting the standards that other programmers aspire to. Senior programmers should have a proven ability to create systems suitable for triple-A products. They have great organisational, scheduling and mentorship skills. Overall, senior programmers are expected to take a higher level of responsibility for the quality and timely delivery of code on their project.
Computer Vision Programmer
*ARE YOU INTERESTED IN THIS FIELD? KEEP READING!*
At Blitz Games Studios we are already extremely interested in bringing life and emotions to our game characters but we want to go much further: we want our characters to see, interpret, and respond to the player; their body language, their emotions, gestures and their environment.
This is where you come in!
Do you have an interest or experience in computer vision programming, or have you already experimented with Kinect or other cameras? Add to that a passion for video games and we want to hear from you.
You’ll be working in our R&D team to help drive the next generation of responsive, believable game characters, you will not only be working with an experienced programming team but with some of our best artists and animators.
We are looking for an exciting and dynamic motion graphics artist to join our studio in a new and exciting role. This position will have the successful candidate working any many areas of the studio, working on anything from UI design to promotional materials to in-game cinematics.
If you have something fresh and cool to offer the games industry, we want to hear from you!
What Technical Animators don’t know about rigging isn’t worth knowing. Often keen life-drawers, they have an unparalleled ability to understand and improve any game character, be it human, animal or alien, and impart that knowledge to their colleagues.
Technical Animators use a wealth of knowledge and skill to underpin the work of a great art department, improving the processes and investigating new techniques all the while.
Part researcher, part engineer and part mentor, the Technical Animator has a challenging but richly satisfying role at the heart of contemporary games art. If that’s you, we want to hear from you!
Technical Artists are one of the cornerstones of an outstanding art department- working on core technologies and developing new techniques and refinements to efficiency and quality.
They are creative and analytical, great communicators who love to share their skills with others in the service of developing ever more visually satisfying games. It’s all about improving the process, empowering the artists and enabling great work.
If you are a passionate and logical Technical Artist with a superb grasp of pipeline design and in-depth technological knowledge combined with excellent artistic judgment, we want to hear from you today!
One of the most exciting and demanding challenges in modern game development is building bridges between increasingly complex art and code. The technical artist provides this vital link and combines an understanding of tools and technologies along with a keen artistic eye.
This Junior Technical Artist role will be for our Research & Development Art Team, prototyping and benchmarking the latest art techniques and supporting all our games in development. The successful applicant is expected to develop in the role and would be provided with the support network to learn all they need to know.
So if you have a passion for Technical Art as well as the drive to learn and, of course, the talent then we want to hear from you!



