Blitz Games Studios
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Blitz Tech

Tools

Years in development, Blitz Tech Tools is a highly flexible application that covers the whole development pipeline including game world editing. It is a mature and sophisticated tool that combines stability with performance so when you start a project you can hit the ground running.
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Asset Management

A custom built secure asset management system is built in, giving multi-user control for collaborative teamwork, including remote access over the Internet as well as full history data for every asset in the game.

Network Aware

By storing all data on a central server you can always be sure that you have the latest version of any data you are working on. You can also be confident that when mistakes do happen they can be undone, so work is never lost. img

Asset Conditioning

Full conditioning control is supported with an easy-to manage cascading attribute system. Localised and platform specific assets and effects can be added to any part of the game. Fine grain controls are available when you need to optimise data for maximum performance.

Distributed Asset Processing

With ever-expanding game asset sizes memory and processing speed requirements for game tools are increasing. The distributed asset pipeline is a combination of two sub-components providing a high performance processing cluster designed to leverage from dozens to hundreds of worker agents connected over a fast LAN for the purpose of processing game assets from source file to platform specific optimised runtime binary format data. img

By Developers, For Developers

User feedback has been an important factor in creating a tool chain that is intuitive yet powerful. The interface and feature set is being continually refined to meet developers' needs and is highly customisable. As an in-house tool, updates can be rolled out in a matter of hours.

Compatibility

Major packages including Maya, Photoshop, Sound Forge and Vegas and standard file formats are supported so that source assets are easily imported. Localised text is loaded from industry-standard Excel sheets with full Unicode support for all languages including Asian. img

WYSIWYG Material Editing

To harness the power of the current-gen rendering pipeline, Blitz Tech Tools feature a dynamic 'what you see is what you get' shader editor with full interactive control and preview of material shader effects such as perpixel lighting, multiple texture stages, normal mapping, environment mapping and refraction in real-time.

Geometry Deformation

The ability to deform and stitch together geometry is ideal for large cityscapes and race tracks. img

Radiosity Lighting

Lighting is vital to the final look of any game environment. As well as dynamic light placement a number of integrated tools for static lighting are provided as standard. The principle lighting tool is based on a radiosity global illumination model, which gives very soft and subtle results. img

Real-Time Connection

Download game data directly to the target console or PC from within the Studio application via a real-time network connection. Minimising test and re-build cycles encourages game tuning, increasing game quality.
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