The games that we produce have received many awards over the years. Please see details of our latest award wins below:
In their 18th year, the Macworld Awards recognises the best software and hardware available in the Apple community. Kumo Lumo universally impressed judges with its unique gameplay and visual flair, leading it to be named the Macworld iOS Game of the Year.
In its inaugural year, Philip Oliver, CEO and co-founder of Blitz Games Studios, was presented the TIGA Person of the Year Award for his significant and wide-ranging contribution to the UK games industry.
Developed in association with Framestore and Wieden + Kennedy, the Coca-Cola Polar Bowl won the Web / Viral award at the 2012 Australian Effects & Animation Festival.
In recognition of the highly successful and technologically innovative campaign, developed in association with Framestore and Wieden + Kennedy, the Coca-Cola Polar Bowl was honoured with five awards at the 2012 Cannes Lions, the premier advertising industry festival.
Blitz Games Studios is proud to be nominated for the first time in the Best Independent Studio category.
Blitz Games Studios nominated for the fourth time in five years in the Business Development category.
A second consecutive Finalist nomination for proprietary, licensable middleware BlitzTech in the Best Game Engine category.
A nomination in the Business Development category for Blitz Games Studios’ Indie game initiative Blitz 1UP, which is an outlet for small, independent teams to bring their titles - finished and unfinished - to market on XBLA, PSN, PC, WiiWare, iPhone Flash and Mac.
Blitz Games Studios nominated for its BlitzTech industry-leading cross platform game engine, which is licensed to selected partners.
Blitz Games Studios nominated for its transition into becoming a middleware provider.
Blitz Games Studios was nominated for this award recognizing our commitment to working with the Education sector for the future generation of developers.
SpongeBob Squarepants Creature from the Krusty Krab, developed by Blitz Games, won 'Favourite Videogame' in a poll of more than 40 million kids at the 20th annual Nickelodeon Kids' Choice Awards.
Blitz Games won the West Midlands ICT Excellence in Skills Award in recognition of its great work in creating the Blitz Academy, the company's internal personal development and skills sharing initiative.
Blitz was the regional winner of the Edge Awards 2007, winning a prize for further investment into training and development of young people.
Blitz picked up its first ever Develop Industry Excellence Award, in the Business Development category, the first year Blitz have been nominated for these prestigious industry awards.
BK's advertising agency Crispin, Porter & Bogusky picked up yet another award for the BK Games campaign - Titanium Grand Prix Award at the Cannes International Advertising Festival.
Crispin, Porter & Bogusky, the Miami-based advertising agency, collected a prestigious Gold Clio Award for the Burger King Xbox Games campaign developed by Blitz Games.
Blitz Games' co-founder and CEO Philip Oliver won the 'Best Industry Player' Award at the annual TIGA Awards. This is given each year to the TIGA member who is felt to have made the biggest individual contribution to the industry in the past year. It's voted for by the other members within the UK making this a significant award to have won.
The Employer of Choice Award for the Warwickshire area went to Blitz Games for all of their work that goes into creating a fun, creative and friendly working environment.
The Award is held in high regard within the game development community and clearly demonstrates a level of respect for the contributions made by Blitz Games since its formation 15 years ago.
Winners of the inaugural Application of Technology Award at this year's Birmingham Screen Festival. The Award celebrates innovative and creative application of technology in the screen media and was given to Blitz for their rendering technology created for The Fairly OddParents.
Announced as Developer of the Year for 2003 at the annual TIGA Awards. The results were compiled by the developer trade body from votes by the TIGA members.
NUMBER 243 - SEPTEMBER 2002
The awards, organised by Growthplus and their research partners Europe-unlimited, were compiled by assessing each independent company's turnover and employment growth between 1996 and 2001.
NUMBER 429 - DECEMBER 2002
NUMBER 302 - APRIL 2002
The annual Deloitte Touche Tohmatsu Fast 500 Europe winners is based on percentage growth over three years.
NUMBER 16 - NOVEMBER 2002
NUMBER 14 - MARCH 2002
NUMBER 9 - MARCH 2001
The Deloitte and Touche Technology Fast 50 awards is a league of the top 50 fastest growing technology companies in the UK, assessed on a regional basis.
NUMBER 92 - SEPTEMBER 2002
NUMBER 73 - NOVEMBER 2001
NUMBER 76 - DECEMBER 2001
The Sunday Times Tech Track 100 league table recognises Britain's fastest growing unquoted technology companies. In 2001 Blitz Games also featured in the Fast Track 100 league which ranks the UK's fastest growing unquoted companies across all business sectors.